Seven Angry Jurors

Genre: Politics, Trials
Players: 7 + 1 GM

Pitch :

The door to the deliberation room closes with a sharp click, sealing the seven jurors away from the bustle of the courtroom. Before them lies a seemingly straightforward case: a young man accused of murdering his father, witnesses claiming to have seen him, the murder weapon found. An open-and-shut case. Or so most of them believe. But as the first votes are cast, a lone voice rises in dissent. One man refuses to follow the majority—not out of defiance, but because something feels off, a detail that doesn’t quite add up.

Thus begins a tense, closed-door investigation where each juror, with his own personality, prejudices, and convictions, must reexamine the facts. Do the witness statements truly hold up? Is the murder weapon as unique as they claim? Bit by bit, under the pressure of doubt and confrontation, the seemingly irrefutable evidence begins to crack, revealing a truth far more complex than it first appeared. But time is running out, and tensions are rising—uncovering the truth is one thing, getting the others to accept it is another.

 

My contributions :

  • Designed the entire story and characters background
  • Designed the entire gameflow and clues
  • I game mastered the whole session

My other murders :